The Alliance Calgary LARP Pre-Registration form.

Use this to let us know you are attending an upcoming event. Pre-Registration gets you 25 Gobbies! You will also need to pre-pay as well.
Please fill in all fields marked with a *
  Your Name   *    
  Your Email Address *    
  Our Form Password (ask on the FB group if you did not get the monthly email) *    
  Date of the Event    
  For this event I will:
  Character Being played / Blanketted (for NPCing)        
  Are you taking the meal plan?
    • Saturday Breakfast: Ham/Swiss, Broccoli/Cheddar Quiches
    • Saturday Supper: Meat Ball, Spaghetti, Mixed Veg
    • Sunday Breakfast: Waffles, Bacon
    • Sunday Supper: Turkey, Stuffing, Mashed Potatoes, Veg
    • Mon Breakfast: Pancakes, Ham

All breakfasts include fruits, juices, milk etc. Dinner includes juices, pop, coffee, tea, and desert

Yes No  
  Are you spending Build Points? Yes No
 

Spending on BP? (Note, you MUST have a Skill 0 on your character sheet to spend BP. Please DO NOT put down skills you want to learn! Put those under the Notes section below)

If you are an NPC please pick you 2 skills you want to train in for the event credit

Skill #1 BP Cost

Skill #2 BP Cost

Skill #3 BP Cost

Skill #4 BP Cost

Skill #5 BP Cost

 

  Are you using Production Points? Yes No
  Spending on PP? You can find the chart of Production Point spends here

Please use the below files and send them to Logistics

Excel 97-2003 Excel 2007 PDF
Excel 97-2003 Excel 2007 PDF

 

 

Are you spending Goblin Stamps?

Yes No
 

Spending on GS?

Please remember you can only spend 100 Gobbies per weekend event. Maximum 50 gobbies on copper peices.

On Tavern Nights and Masquerades this is reduced to 50 Gobbies with 25 for copper pieces.

 

GS Item 1 QTY Gobbies Spent

GS Item 2 QTY Gobbies Spent

GS Item 3 QTY Gobbies Spent

GS Item 4 QTY Gobbies Spent

GS Item 5 QTY Gobbies Spent

 

Extra GS Spends (These are above the 100 for items per weekend)
Frost Titan Tokens 200GS per token, Max 4 Per weekend
1
2
3
4
Racial Tokens 100 GS per token.

Please note: If you purchase the 2 and 4 token options, you receive the benefit from the token(s) before it as well.

All Race Token 1 effects are x EVER for the event, not per Day.

Race Token Ability 1
Race Token Ability 2
Arcane Sanctum Paragon Abilities- Refer to the AS 1.7 For details
Lore Seeker / Warrior
Lore Teacher / Armsman
Adeptus Major / Warmage
Magi / Marshal
Home Guard LCO Equipment Picks (Pick one from Each rank that you are above. Ex. Sgt picks Recruit to Sgt.)
Recruit Militiaman Corporal Sergeant
Lieutenant Captain Commander Colonel
Home Guard Paragon Abilites Refer to the HG 1.7 For details
Corporal

Sergeant

Lieutenant
Captain
Commander
Earth Weaver Paragon Abilities Refer to the EW 1.7 For details
Initiate of the Outer Circle
Initiate of the Inner Circle
Keeper of the Inner Circle
Master of the Inner Circle
  Magic Item 1: Phys Rep Number
  Effect(s)
  Magic Item 2 Phys Rep Number
  Effect(s)
  Magic Item 3 Phys Rep Number
  Effect(s)
  Magic Item 4 Phys Rep Number
  Effect(s)
  Magic Item 5 Phys Rep Number
  Effect(s)
Magic Item 6 Phys Rep Number
Effect(s)
Out of Chapter MIs (List Physrep ID and Effects)
  Are you spending High Magic Points?New High Magic # Points
 

Please select the items you will be purchasing. Please note the restrictions on High Magic on page 137 of the Alliance Rule Book.

Invalid selections will result in losing the High Magic spends.

GENERAL

If Bane, Cloak or Rit Man:

If Bane, Cloak or Rit Man:

If Bane, Cloak or Rit Man:

If Bane, Cloak or Rit Man:

If Bane, Cloak or Rit Man:

CELESTIAL

EARTH

 

Celestial Spells

  Level 1 Qty Level 2 Qty Level 3 Qty
  Disarm Lightning Bolt Bind
  Fortress Magic Armor Ice Bolt
  Light Pin Lesser Investment
  Stone Bolt Repel Shatter
      Shield Wall of Force
   
  Level 4 Qty Level 5 Qty Level 6 Qty
  Awaken Release Elemental Shield
  Banish Spell Shield Enflame
  Elemental Blade Stone Storm Lightning Storm
  Flame Bolt Web Magic Blade
  Shun     Sleep
   
  Level 7 Qty Level 8 Qty Level 9 Qty
  Charm Dispel Circle of Power
  Confine Dragon's Breath Elemental Blast
  Destroy Reflect Magic Magic Storm
  Ice Storm Solidify Prison
  Subjugate Wizard Lock Ward
   
 

Earth Magic

  Level 1 Qty Level 2 Qty Level 3 Qty
  Cure Disease / Disease Bless Bind
  Cure / Cause Light Wounds Cure Wounds / Cause Wounds Harm Undead / Help Undead
  Disarm Magic Armor Sanctuary / Desecrate
  Endow Pin Shatter
      Repel Weakness / Remove Weakness
   
  Level 4 Qty Level 5 Qty Level 6 Qty
  Awaken Release Cure / Cause Critical Wounds
  Cure / Cause Serious Wounds Silence / Remove Silence Earth Blade / Chaos Blade
  Poison Shield Spell Shield Elemental Shield
  Shun Web Restore / Wither
  Turn / Control Undead     Sleep
   
  Level 7 Qty Level 8 Qty Level 9 Qty
  Charm Cure / Cause Mortal Wounds Circle of Power
  Confine Paralysis / Remove Paralysis Earth Storm / Chaos Storm
  Destroy Purify / Drain Life / Death
  Destroy / Create Undead Reflect Magic    
  Destruction / Remove Destruction        
  NOTES: Is there anything else you think we need to know? (Plot, Donations, Skills you want to learn at the event etc)